@koolkitty8989 No. In fact, the application consumes 70-80 kilos of memory as soon as you're ingame, so it means that it can work on regular 128K machines nicely.
It's supposed to work on 128k machines as well ... and I've written with the guy who coded this, who said a port for 48k spectrums might technically be possible.
@johneymute yes they are on gameboy but only on gameboy advance
wolf3D is rly bad on GBA
but DOOM and DOOM 2 on GBA are pretty good :D
killkenny5000 4 months ago
@koolkitty8989 No. In fact, the application consumes 70-80 kilos of memory as soon as you're ingame, so it means that it can work on regular 128K machines nicely.
CrashNicker 6 months ago
@MultiDarklover Advance, however.
CrashNicker 6 months ago
How cool could have been to have it 25 years ago?
TyltyI 1 year ago
The music is awesome!
rikkeeked 1 year ago
thats pretty amazing :)
weaselfierce 1 year ago
Cool
Afnagunca1234 2 years ago
wish to have wolf 3d & doom on gameboy .
johneymute 2 years ago
Very clever use of code. The sound is great.
vktorykid 2 years ago
It's supposed to work on 128k machines as well ... and I've written with the guy who coded this, who said a port for 48k spectrums might technically be possible.
1337Shockwav3 2 years ago