Tutorial 3: Hard Surface Modelling - Round and Cylindral Joints in 3ds-Max

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Uploaded by on Jul 7, 2011

Here we will show a few examples how you would model cylindral and rounded objects while retaining a neat topology and polygon flow. The software used is 3d Studio Max 2012, but can be modelled in any earlier Max-Version or other 3d application.

Enjoy, Peter

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our blog: http://xoio.de/blog/

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Uploader Comments (XoioTV)

  • awsome!

    keep em coming

  • @mfenix28 Thank you, appreciate it!

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All Comments (8)

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  • Thank you very very much !!!

  • Man. That was awesome. I wish I had watched it last night before almost giving myself a stress attack.

  • SMART

  • interesting approach, than you

  • thank you!

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