Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Moonlighter Engine C++/SDL/OpenGL

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
9,723
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 16, 2009

Just doing some C++ noodling

Category:

Gaming

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Uploader Comments (eddiephish)

  • nice! how many lines

  • @linkinl1 hmm, don't remember. The engine was pretty primitive. Maybe a few thousand lines?

  • haha xD not bad looks funny

    i wonder how your class structure looks like

  • @mebossyounothing basic sprite entity system. The physics was impulsed based, which helped immensely

  • sweet

  • like candy

see all

All Comments (29)

Sign In or Sign Up now to post a comment!
  • Pretty cool, wish I could reach at that level.

  • @SheWasAlmost18 You know, not everything is based on tutorials..

  • Looks kinda like scribblenauts...

  • Hey, this looks really cool. Any plans on publishing the source?

  • Cutoff.

    Lul, JK very nice.

  • where exactly is the opengl used?

    very awesome btw

  • @eddiephish impusled based? what does that mean =O? and did you use lazy foo's tutorial for this? Thanks!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more