Animation and Scripting (Initial) for Overgrowth - Wolfire Games
Uploader Comments (WolfireGames)
Top Comments
-
You should close Robbert's mouth; it looks kinda creepy...
-
looks like he is floating. like he has no weight to him
All Comments (67)
-
Just wondering, when you are scripting, is there any reason to use a floating point 0.00-1.00, rather than int 0-100?
-
Will you be able to make a FEMALE rabbit?
-
So one day this game will be in Humble Indie Bundle riiight? :o
(DO WANT IT! )
-
Loled*
-
"He's been possessed by the devil" I oiled so hard
-
Will you guys be licensing your engine upon completion as well? I'd really like to make a medieval rpg with this engine.
-
I like the creators of this game there ot like all serious and are like 'OK WE NEED TO GET TO WORK NOW!' they have fun with there game
-
what programming language is this made in?
-
How much code did you write for this editor!?!? ITS SO EPIC!
-
So cute! I want A RABBITTTTTTTTTTTTTTTTTTTTTTTTT
T
Will we be able to use the tools to customize when the game releases? :D
ballbarius 2 years ago
That's our plan. Because we're using our own engine, we can just bundle our editor suite directly with the game.
WolfireGames 2 years ago 6
What are the scripts written in?
AS?Lua?C#?
FreakZoid94 2 years ago
We are using AngelScript because it's very similar to C++.
WolfireGames 2 years ago 4