Goat Mountain - Westwood College Online

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
648 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 15, 2008

Goat model was created in 3DS Max for my 3D Modeling class. I used the model for an animation in my Cinematography class. I had a lot of trouble with this honestly. 3DS Max did some really odd things while I was animating. Also, I didn't have as much time as I would have hoped. But I hope you guys enjoy it.

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (THgoll)

  • umm, you misspelled mountain. it says "goat moutain"

  • @CountBlackula23 Haha. Well it was kind of to show the goat's lack of intelligence I suppose. So you could say it was intentional. : )

  • I'm working on traditional and 2d stuff with Flash. I'm going to dive into Toon Boom here shortly... I don't do much 3d mainly because my computer can't handle it - it's a 5 year old system with a celeron processor and is on the verge of a coma when running Maya. If you check my profile, I have a demo reel. Not that impressive, because they were all rush jobs.. I'll be working on a better demo reel soon.

  • Oh ok. Cool man! For a rush job it looked pretty cool. And dude, that is one old computer to even try to do 3d animation on. Haha.

    I made my own computer and upgrade it every once in a while so it's still really good I'd say. Quad core, 4 gigs of ram, gtx 286 graphics card (just got it). Cause really, 3d is my passion, and I'm not really that good at 2d animation... Haha. I try to focus on 3d modeling right now, but I always get distracted by school assignments! sigh.

  • I graduated WOL in '08.. Some people used 3ds max and some used MAYA. I used Maya and it was one the most frustrating experiences I ever had with a piece of software. Rigging, binding the skin, deformities, and I would imagine all those hair textures you used on your goat slowed things down immensely did it not?

  • Oh cool man! Very cool. So what have you gotten into since then?

    And yes, the fur added a ton of render time to it. Unfortunately you can hardly even see it because for some reason when I rendered it, 3ds Max messed up a ton and the fur was way thinner than it was supposed to be...

see all

All Comments (9)

Sign In or Sign Up now to post a comment!
  • Tyler, I was in some of your classes a while back! these are great man, good work.

  • Thanks for the encouragement man. I don't think I'll be using this goat model again. It was my first model with controllers and in the process something went horrible wrong with some of the verticies on the face and stuff. *Sigh* I was really pleased with the way it originally looked to. The fur modifier looked really good then the farther and farther he got from the grid, the thinner the fur got for some really odd reason. :)

  • Nice job for 2 days worth of work. My olny comments if you plan on going back and redoing this is to add some more animation to convey how hard the wind is hitting him. Also try video taping yourself doing the animation for reference. Senior at Westwood in Cali. Nice Job :)

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more