RCT3- Quantum [B&M Hyper Twister Coaster]
Uploader Comments (scaremenga)
All Comments (107)
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hyper twister coasters are meant for smooth hills over 250 feet and camelback hills and NO INVERSIONS some hyper twister coasters i'm sure you've heard of are nitro and goliath
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I keep saying this, this ISN'T A HYPER-TWISTER COASTER! they DON'T invert, sure I understand about a bomerang diving loop as it would be an overbanked curve if real, but there's absolutely NO excuse for loops and barrel rolls or corkscrews and other things on them. Sorry if this sounds negative, but I liked it, just my personal view on hyper-twister coasters, thats all, I'm curious if anyone else agrees with me.
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If it went a little faster and dint get slow at parts this would be amazing. It has a cool sleek style to it. Wish it was real.
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@scaremenga No...if you do the options.txt cheat, you can make a station with a switcher track, which, in turn, should make it more realistic.
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Why did'nt you just make a transfer track
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at the end it sed tis vidio is removed
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Is this named after quantum loop?
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well done :D this is relly awesome dude 10/10
hyper twister coasters don't go upside down
coastercrazy9 1 year ago
@coastercrazy9 Thank you for making me realize that this is a.. real.. simulation.
scaremenga 1 year ago
well done, but the TWO coasters go in ONE of TWO stations. thats a little bit stupid.
5/5+
stertingen 1 year ago
I agree, but it's a limitation of the game :I
scaremenga 1 year ago
On top of being dangerous, it may not even be a roller coaster. It has too many linear acceleration zones.
LeChiffre67 2 years ago
That's why it's made in a game.. :). I know it's not real... if you do any research into RCT3, you'll find that it's very hard to create a good looking ride that's realistic at the same time. And those "linear acceleration zones"... those are just over-glorified trim brakes. I made the ride... and some parts were too fast.
scaremenga 2 years ago