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Final Flandre Cameo Test (Test 2/2)

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Uploaded by on Jun 11, 2009

The new title is "Tales of the Soul."

Several months later, and Flandre still reigns supreme as the strongest boss, both story and cameos. Flandre now comes with a rematch option with a new BGM and battler and a 4th Mystic Arte. You can see all 13 Mystic Artes made near the beginning of my page. But if you're not in the mood to do so, you can jump ahead here:
http://www.youtube.com/watch?v=mVnoIqMqzxI

See the first test of this cameo here: http://www.youtube.com/watch?v=nvvaSOdoasY

This is the final playtest I tend to capture of the Flandre Scarlet cameo battle test I've been working on the past day. Notice how Flandre herself got alittle more cleanred up. Both sides are actually doing considerable damage to eachother, and the room got a make-over.

From this alone, I can see what's left that needs to be fixed.

Make her use all her Mystic Artes atleast once. (She repeated Dance of Death 3 times. The third time was in a span of time that failed to be saved)
Bump up her M.ATK slightly.
And finally, make a aftermath skit.

I left CamStudio recording too long, so eventually the sound starts to fall behind the picture. It will correct when it transitions into Part 2.

The "Flandre's Photo" item plays no major role. It's just a for-fun item. However, it now allows you to have a rematch with Flandre where she comes back almost twice as strong with new artes, her classic Spellcard attacks (only the ones I could copy with sprite sheets), a 4th Mystic Arte, new BGM and new battler.

I need to remake Arisha and Kit's Mystic Arte cut-ins... They're so puny compared to Flandre's.

I don't know if I ever explained the OverLimit status. It raises ATK and M.ATK by 50% and reduces DEF and M.DEF by 10%. So during this status, the inflicted character will be more vulnerable to damage, so it's wise to take full advantage and hit as hard as possible before the 3 turn duration is up, even though you run the high risk of being a victim of 1-Hit KO.

The reason behind Arisha taking damage after each arte is her prime weapon, the Tyrinolim, increases Intellegence by 30, allowing her to deal some serious damage, especially with high effective artes, but at the cost of her own HP. The amount of HP sacrficed depends on the rank.
Novice - 50
Intermediate - 150
Advanced - 300
Ancient - 600
Forbidden - 1200

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Uploader Comments (KitMishima)

  • is this like a tales of phantasy sort of parody thing

  • There are Tales of Phantasia references, but in the end, this is just a fan game. This isn't poking any sort of fun or hate or anything at the Tales or Touhou series.

  • OMG Who drew the Facial Cut-In?

    Wait... was that... YOU!? (Not trying to be offensive, but if you did, great job!)

  • Ah ha ha ha... Yeah, I wish. Whoever drew it is too damn awesome for words.

    It came from a MUCH bigger picture, so I just cropped that part to make a Mystic Cut-in. I can show you the original, plus 3 others sometime.

  • OMG, I want that battle transition- it's too cool! Link please. :3

  • If I remember correctly, it was made by someone called Blizzard. It should come in a resource pack on RPG Maker Resource Kit.

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All Comments (6)

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  • I'd like to put Flandre as a (secret?) boss in my game, but I can't find any art of her that would fit with the rest of the art style, and most of them are cut off like the one you used...ah well. Guess I gotta compromise. Very nice work here, by the way.

  • Thx for the info. :D Can't wait to try it out!

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