jMonkeyEngine3 SDK Alpha-1 (Platform)

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Uploaded by on May 12, 2010

Shows model importing in the jMonkeyPlatform, part of the jMonkeyEngine3 SDK
see http://www.jmonkeyengine.com/ for more details

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Uploader Comments (jMonkeyEngine)

  • How did you get the jpg texture to work? when i right click on the j30 file it displays my model as all red

  • @gbluntzer If the textures are packed in the blender model, then the OgreXML exporter will not export the textures, you will have to unpack them befor exporting. Are they being put in the assets folder by the OgreXML exporter anyway?Also, you should not move the texture after conversion. If you encounter more problems, please register in the forum at jmonkeyengine com ! Youtube is not our favored support channel :)

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All Comments (13)

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  • Man, fantatic!

  • @MagicCenty You can find instructions on the ogreweb.

  • @Leewander Yeah, download the free exporter from ogremax.com. If you have any more questions please direct them to our forum, as we don't use YouTube for support.

  • How to export a maya scene like this? i want to implement my Maya scene into JMonkey. Do i need to have a Ogre plug-in for Maya for this?

  • @hotlavatube Almost, but not quite. *You* could be the first. Go forth monkey, and fulfill your true calling!

  • Did he just make a farting T-rex?

  • This would have been way more useful with some voice-over rather than that music.

  • how do you install the ogre exporter?

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