3d Monster Maze
Uploader Comments (smithi1)
Top Comments
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Holy shit its Call of Duty 6!
All Comments (110)
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Hard to believe you almost didn't see this type of gameplay 'til Amnesia: Dark Descent...
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@dfarmbrough Midi Maze, Hovertank 3D, Catacomb 3D and Wolfenstein 3D would like a word with you.
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@jeremysart lol you felt it too eh ;)
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wow that was actually pretty scary :)
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@adrianokeeffe yep 1k. i remember programming space invaders in 1k. took a lot of optimizing
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@revcom301 too late for that
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@sedativechunk, it was lame and boring, you're not wrong, but it was an important step in the development of computer games. In buying this game I realised I was investing in the future. 11-years later I was playing Doom.
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@smithi1 yes, 16k ram was needed. I paid £64 for the ram back in the day, although I could have got it cheaper mail order. Got this game at the same time. The fun didn't last long, but it was a real novelty to navigate around in '3D'.
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That's because you're a stupid dumb kid.
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Much more powerful processor and memory, though.
did the origional zx81 have just 1k of memory - thats how i rember it - and if it did - this game was written in 1000 bytes - i was always amazed by that
thanks for uploading man - i had an atmos myself - great memorys - simple text adventures that let the imagination go insane
cheers
adrianokeeffe 2 years ago 10
@adrianokeeffe Actually, I think you needed the 16k RAM Pack for this, so it would have had to fit in 16384 bytes, which is all you should need for anything really :)
smithi1 1 year ago 7