Challenge MKDH #16: Desert Dash

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Uploaded by on Dec 6, 2009

The Master Knight has managed to beat the Penguin "curse" and can now use it to his advantage. But now he has to worry about a barrage of spells, which confuses him for a second because he can't even expect much intelligence collectively from the Hyphy Movement, the San Francisco Bay Area residents who prove that it doesn't deserve to be called the "Yay Area", the shallow girls who would say "wanna suck my pee" just to mock him, and the Oakland rioters, until he realizes that, oh right, they have sided with the trolls. He has only one escape route: through a desert with rough winds.....

Challenge by 19Billy96:
"try to beat level 2-4 or any other level without taking any coins." My add-ons:
*Objective change: may take the 10 coins at the end (they're impossible to avoid altogether anyway)
*Starting status: powered up but not Propeller Mario
*May not get hit or grab any power ups.

This managed the right amount of difficulty, though it may feel kind of bland still. Oh well. I got a good challenge to show around thanks to 19Billy96. Although those 10 coins aren't possible to avoid at the end (unless you're maybe Mini or Small Mario, but even then, it would likely eat up time), you can get into the pipe leading to the end section at least without grabbing a single coin. What I did was use the POW blocks to my advantage because that causes the coins to fall out of the winds, buying me precious time to maneuver past the level's obstacles. And yes, I have tried maneuvering through the coins. They have random patterns that combined with the gusts generally makes it virtually impossible to not touch one of the coins or end up in a very sticky situation. Might as well just make a mad dash for the exit.

Please show this around. I want to see if people can come up with more good ideas.

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Gaming

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Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (MasterKnightDH)

  • Actually, even as Super Mario (or any other power-upped Mario for that matter) you can walk right under them and then you slide down the wall and wall jump to the ledge and go right under the other ones.

  • What about the first 4? I don't think slide ducking will work because I'll just slide back down the hill and end up back at square one at best. And I tried jumping. It doesn't work.

  • its not too short i just ran the course with all those rules

  • I don't like confining time limits anyway. I'm not a speed-runner. And 60 game seconds isn't exactly lenient.

  • Nice run, too bad I can't come up with anything.

  • But you can at least show it around, right?

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All Comments (25)

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  • there´s a way even to ignore the coins in the last part of this level,you said you can´t do NOT touch

  • LOL NICE!!!

  • Oh yeah for the second star coin you have to touch the water so lets make it like this you cant touch the water but when you are trying to get a star coin then you can so then second and thrid coins are possible to get.

  • Good job! you did this really well and it doesnt matter if you touched fec coins at the end. :D...........Well heres another challenge if you want to try. Try to beat level 4-3 without touching the water and getting hit by enemys and get all 3 star coins (except third one beacause there you have to touch the water) and to make it harder start with small mario, but you can use power ups that you will find in the level

  • alright fair point... so are you gonna accept the chaalenge?

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