(TAS) SMW: Credits Glitch from Yoshi's Island 2 by あんた
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Published on Mar 31, 2012
Aaaaaaaaah!
SMV, Documentation (Japanese), Lua:
http://ux.getuploader.com/antaasas/do...
antaasas (あんた) on twitter:
https://twitter.com/antaasas
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Uploader Comments (bahamete)
cxgamer 1 year ago
April's fools!
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bahamete 1 year ago
Not actually an April Fools' joke, despite terrible timing ;) Check the .smv.
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Top Comments
Nekoyuki 1 year ago
So... yet ANOTHER destroying of the game. FANTASTIC! I love it!
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All Comments (42)
SMWpenguins 2 months ago
... What was happened?
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Cloudrag0nz 11 months ago
I just... Shited.
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3500JoeL 1 year ago
WTF???
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johnwchadwick 1 year ago
It'd probably be smart to test it on bsnes which actually emulates hardware bugs well. Fwiw, ZSNES runs a lot of crap that won't work on an actual console, which is why it's preferred for romhackers (I guess.)
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WWWnekoWWW 1 year ago
!?
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TheLegendaryJirachi 1 year ago
Well, looking at specific RAM values while the game crashes.
Of course, don't quote me on any of this. At least I'm NEARLY sure that this is just an emulation problem.
Annoy bahamete instead. xD
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nathanisbored 1 year ago
Really? How was this found out? I don't see how it differs much from the YI3 one.
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TheLegendaryJirachi 1 year ago
The one in YI3 was possible on the SNES, but the one in YI2 isn't because, like I said, it was an emulator error. Pretty sure if you did this with ZSNES, it wouldn't work either, but don't take my word for it.
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nathanisbored 1 year ago
Well the previous run that did it from Yoshi's Island 3 counted.
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