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Superstar Baseball for Nintendo GameCube, and weighed in on exactly what worked, and what didn't with Nintendo's arcade rendition of America's favorite pastime. When...
Superstar Baseball for Nintendo GameCube, and weighed in on exactly what worked, and what didn't with Nintendo's arcade rendition of America's favorite pastime. When all was said and done, the experience was simple, a bit too shallow for anyone looking for a true baseball experience, but enough of a tribute to the world of Mario and the Camelot-inspired "anyone can play" design that brought about games like Mario Golf and Mario Tennis. Fast forward to E3 2007, and Nintendo design overlord Shigeru Miyamoto commented in an interview with us that he wasn't particularly interested in simply shoving Mario (and his friends) into every possible game out there, specifically citing sports titles from GCN as an example of what not to do this generation. Apparently the business side of Nintendo overruled that one though, as it's now nearly three years after Mario Superstar Baseball's debut on GCN (just three days shy, actually), and we're getting a first-party Wii-make that does very little to innovate, but will still have that same simple charm the original was known for.
When it comes down to it, Mario Super Sluggers is really a perfect game to bring back for Wii, given the system's new casual audience. Everyone (in America, at least) satisfied their initial Wii craving with the Wii Sports package, and baseball was one of the five sports included. Want a little more though? That's what Mario Super Sluggers is for. At least that is the perception. The RPG-like challenge mode makes a return, but it's still extremely short. You control Mario and a few other Nintendo mascots as you explore small areas in the vein of Mario Party, with every conversation and quick lock-and-key mechanic resulting in some sort of simple baseball challenge. Want DK on your team? You'll need to strike the guy out during a "scouting" mission. Once you make a team of nine players, you can take on Bowser Jr., followed by Bowser himself, and after two games of five innings each, can see the credits for the first time. The added appeal will have to come from finding other characters to unlock in the world, since the main challenge mode can be beaten in about 30 minutes otherwise. review from ign.com
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