http://cg.skeelogy.com/real-time-cloth-simulation/
This is meant to be a negative example to show how a cloth simulation will look like without using length constraints. The cloth tends to be very elastic and quite unstable as the different springs fight against one another.
To see the real cloth simulation example, please visit http://www.youtube.com/watch?v=JncQOCg9FS0.
thanks
ebgrisi 9 months ago