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Creatures Demo

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Uploaded by on Jul 11, 2007

Evolved Virtual Creatures
Animations By Karl Sims (1994)
These animations at one time represented the most advanced evolutionary simulations.

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Film & Animation

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Standard YouTube License

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Uploader Comments (Neuroplasm)

  • Thanks for your interest in this video, I'm just posting a commentated version of the same video, than explains wots going on.

    wemustdissent, has posted some accurate information above, thanks :)

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All Comments (6)

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  • omg tht's so cute

  • to get a different trait you can change the computer represintation of the enviornment. This technique is used by engineers for real world applications.

  • The ones that are better at getting from A to B survive while those that cant die off. Thats all. After many generations you get "organisms" that can swim.

  • evolutionary computer programs work the same way evolution works. They set up an enviornment like "underwater." They set up a goal like "get from point A to point B" (in nature this "goal" is set from survival competition) then they start with a random shape like a box and have the box "mutate" its shape completely at random. This box then "mates" and splits into generations and those boxes mutate and mate and split.

  • I need an explanation. I have no idea what's going on... but it's interesting.

  • are those creatures the result of evolution or have they been designed?

    anyway, great work!

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