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Castlevania: Symphony of the Night Walkthrough Part 8

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Uploaded by on Jun 21, 2009

Castlevania: Symphony of the Night is a 2D action-adventure game developed and published by Konami in 1997. Its Japanese title is Akumajō Dracula X: Gekka no Yasōkyoku (悪魔城ドラキュラX 月下の夜想曲, Akumajō Dorakyura Ekkusu: Gekka no Yasōkyoku?, lit. "Devil's Castle Dracula X: Nocturne in the Moonlight"). It is the 13th installment of the Castlevania series, the first installment released for the PlayStation and is a direct sequel to Akumajō Dracula X Chi no Rondo.

Symphony of the Night was an important milestone of the Castlevania series. It steered the series away from the standard level-by-level platforming formula of older titles and introduced a new style of open-ended gameplay mixed with RPG-like elements that would be emulated by most of its successors. A similar, earlier form of this type of gameplay existed in Castlevania II: Simon's Quest. The development of these features can be attributed to Koji Igarashi, the game's director and one of the team's newest members. Igarashi, a noted fan of 2D games,was instrumental in refining the game's control scheme. His primary motivation for the abrupt design change was seeing dozens of Castlevania games in the "used" bargain bin in Japanese video game stores, as linear Castlevania games offered limited replay value after completion.He also established an official Castlevania canon, in an attempt to tie up several loose ends in the series' time line during Symphony of the Night.Other notable staff include character designer Ayami Kojima and composer Michiru Yamane.

In 1998, Symphony of the Night was ported to the Sega Saturn, and exclusively released in Japan. It included extra features such as Maria Renard being a playable character and some adjusted enemy character graphics.

In 2006, Konami announced an Xbox 360 port of the PlayStation version of the game to be distributed via Xbox Live Arcade. The port was handled by Backbone Entertainment.It was the first Xbox Live Arcade title to exceed the 50 MB restriction placed upon Xbox Live Arcade games (The limit has since been increased to 350 MB). The exception was made for Symphony of the Night to "ensure that the gameplay experience is the best it can be".[5] Symphony of the Night for Xbox Live Arcade was released on Wednesday, March 21, 2007.

The PlayStation Network version, identical to the PS1 version compatible with the Sony PlayStation 3 and the Sony PSP was released on July 19, 2007 .

In 2007, Konami announced a port of Symphony of the Night would be included in Castlevania: The Dracula X Chronicles for the Sony PlayStation Portable. The game was released on October 23, 2007 in North America and features a retranslated script and new voice acting.

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Uploader Comments (BlackFox2240)

  • I have a question. Anyone know where I can still get this game for the PlayStation? I have the PS1, just not the game. I had the game, but when I was robbed, the game fell to the floor and snapped in two. :(

  • In stores I can't really say but I know you could for sure get it on amazon or ebay.

  • thanks a bunch. ^^

  • Anytime =)

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All Comments (35)

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  • what did you do at 5:23 to make those things open in the corners?

  • @BuckFastZombie yep, and it's illegal! :D

    Hell, you can buy it on xbla for 10 bucks

  • Dude thank you :O I was wondering how to get the Faerie early without needing the bat. Thanks bro!

  • @andrmar94 when you do a double jump, after the second jump hold the control pad downward in the direction you want to kick and press jump a third time ^_^

  • Ahh. I remember buying this for PS1, veryone thought " a 2D SNES-Like game? Idiot!", and I loved it! Couldnt understand how games hadnt been made like this before! Hadnt played Super Metroid though! Im playing this again now on a PSX EMulator. Is really good way of doing it. YOu can save your progress anywhere ( Bit of a cheat! ), and can trun on graphics filters that look really nice, charpens things up on a 1080 monitor!

  • make better vids! you made too many mistakes in your walkthrough

  • @gaarasbloodykunai Awesome! What's better than playing PS1 on your PSP?

  • @IIxMadManxIIMedia except thats not the actual armor Death took from him... notice the names.

  • @ShadowPancake117 when you jump hold down and press the jump button again

  • Where you get the attack where you launch downwards with your feet?

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