Real Time 3D Seascape Rendering + Peter Greenaway Review

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Uploaded by on Jul 9, 2010

A real-time simulated ocean under twilight lighting condition. The water surface is mainly modeled after Jerry Tessendorf's statistic method described in the paper "Simulating Ocean Water", which is one of the most popular techniques used for water effect in todays games.

Live Manipulation of the waves + sun position via the iPhone

+ Discussion with Peter Greenaway about what we haven't yet seen.


For further information please visit:
http://www.bashiba.com/

BASHIBA Panorama Technology:
+ BASHIBA Panorama
+ BASHIBA Control Center (running the iTM Server)
+ iPhone running iTM MidiLab

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  • The waves are pretty impressive. Especially as I know that these effects are very difficult to achieve with tools that I have used in the past.

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