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300,000 Particle 3D Water Simulation

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Uploaded by on Jul 2, 2008

Even higher resolution than before. 7 hours. For those wondering, this is simulated with my own SPH fluid simulator.

  • likes, 19 dislikes

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Uploader Comments (kotsoft)

  • Does the lightness just depend on velocity?

  • @fernozzle yeah

  • @MaksimFizik6 + @ARalleProduction this is simulated with my own simulator. no external programs were used.

  • Wow, this is pretty cool, just add reflective textures and submit it to Crytek for Crysis 3. That will about sum up the water portion of what will be the best game ever GUARANTEED. Now, did you actually program the coding for this, or find it as an install/test from a website.

  • @TheOjdidit i programmed this. check out my other videos. i've been researching fluid dynamics for quite a while now.

  • All this was Generated on an iPhone?

    Wow....Think if you put it on a computer...You could fill an Ocean in a game with this physic.

  • @EliteMon1995 no this is generated on the computer, but i have an iphone app that does fluid simulations.

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All Comments (287)

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  • THAT LOOKS SO REAL !

  • @MinecraftAndStuff1 It may show how close the particles are to each other. not sure though.

  • It smells Realflow...

  • Needs more particles. More particles! MORE!

  • Nice...

  • @kotsoft do you know the specs off your computer

  • does this or could this simulation work on a large scale ie as a realistic flood simulation? How realistic is the water flow over surfaces?

  • Why does the water turn to semen, then back to water? o-o

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