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3D with PyGame without OpenGL 2

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Uploaded by on Nov 7, 2010

I have ported all the vector manipulation code to C. As you can see, the graphics are now much much faster.

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Science & Technology

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Standard YouTube License

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Uploader Comments (collinstocks)

  • In this version only the cpu intensive part is ported to C, and the rest is in Python using the PyGame library for display.

    I have since ported the display sections of the code to C (using the SDL library), but I have not ported the demo/test code (the code that generates this nice pattern). When I am happy with it, I will upload a video of that. This may not happen for a while, as I have not had time to work on it.

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  • is the whole code ported to c or just the cpu intensive part and the rest made in python ?

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