Another quick capture of what I'm working on. I've decided to go for lots of intricate gameplay, but strung out over just 1 level.Thus, you have to explore the mechanics to rinse the most points.
Lots still to do - better effects for feedback on things. Sorting out the bendy bullet controls to work nicely with both dual sticks and mouse. More interesting enemies to fight against. Bonuses for precision shots on weak spots etc.
Why do I always feature creep? :(
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