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CubicVR 3D Engine PSP Development

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Uploaded by on May 14, 2007

My 3D Engine running on a PSP after many hours of porting from OpenGL to PSPGU. This demo shows the Lightwave scene loader test.

http://www.cubicvr.org/

Category:

Entertainment

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (cjcliffe)

  • After some long-awaited upgrades to the core this demo is now (partially) functional again, screenshot available on twitter.

    Cache & Render functions are now unified with the PC/Mac/iPhone/Dreamcast version meaning features like Quake3 BSP support will be coming soon.

    To track the progress on the CubicVR PSP version you can follow me on twitter: @ccliffe

    Special thanks to a pre-made PSP SDK for Mac OSX, to download it search 'premadepspsdkfo' on sourceforge

    Cheers!

  • Yup, it uses the PSP toolchain we have it compiling (for PSP) under cygwin on windows and under Mac OSX with a single Makefile that works for both. The latest source is available on sourceforge -- project name 'cubicvr'.

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All Comments (7)

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  • Do you know how to download this demo?I want to run it on my PSP,

  • awesome!

  • CHECK MY PROJECTS FOR PSP...

    GRAAAGHH

    ON YOUTUBE search "MRBOOCZ" or CLICK on my name :))

  • that looks great! You could use it as a screen saver lol but anyway im trying to set up my dev environment but im kinda lost not sure how to get the toolchian to install. Im thinking i dont have the right file cause my Linux script says cannont run bin file

  • great job, it looks really awesome, i would like to say keep up the good work, and dont stop trying to be the best you can.

    This is simply amazing!!!

  • very impressive.. i think why you're not getting many comments, is that fact that a lot of youtubers are clueless about programming. And, well, the programmers I guess just don't comment.. Anyways, is this in C++, C? I'm only 14 and am a begginer at all this, but also, did you use PSP toolchain?

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