Real Time Markerless 3D Tracking and Reconstruction on a GPU

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Uploaded by on Oct 18, 2010

Demo video presented on ISMAR 2010 for the paper "Towards Real Time 3D Tracking and Reconstruction on a GPU Using Monte Carlo Simulations". This SLAM algorithm has been designed to run in real time using a CUDA implementation. In the video, you can see how the structure is mapped and adjusted as new frames becomes available. It can work with indoor and outdoor scenes. More info at: http://jrsanchez.users.sourceforge.net/

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Science & Technology

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  • thought you would like my visual effects videos.

    take care,

    aaron

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