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Dead Rising Chop Till You Drop gameplay part 3 (Wii)

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Uploaded by on Jan 18, 2009

Dead Rising Chop Till You Drop gameplay part 3 (Wii) NOTE NOT MY VIDEO DOES NOT BELONG TO ME NOT MINE

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Uploader Comments (kinglink12)

  • does wii have downloadable demos now like 360???...i havent played my wii in such a long time...how evr i will start playing more wen this comes out!

  • i wish it did i think there was a demo you can buy

  • hey king does the zombie w/ (with) tazers appear only on demo version or on full?

  • i think the zombie can be on the full to but i am not sure yet we will find out when we play the game

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All Comments (47)

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  • It looks like the zombies dont even do anything....the just sit there.

  • @resievilfan Nope, talking about people that take the neurotoxin from porcupine fish and poison someone, which puts them into a death-like state, then after the "funeral" they use the antidote which brings them out of that state, but they are so brain damaged they can only perform minimal tasks.

    It's not voodoo, it's science.

  • @ouTPhaze I take it you're talking about Voodoo, which, could be a load of bollocks for all you know...

  • @resievilfan Considering in south Africa we have "real" zombies (aka, people that have been paralyzed to near death and revived with just enough brain function to perform minimal tasks...) "no way to actually prove that" is a fail argument.

    Hell, even ignoring that little _fact_... all Zombie lore (other than "Infected" lore) requires the creature to be 'dead' and then 'reanimated', thus already undergoing rigor mortis and other chemical reactions that tend to make fleshy parts hard to move...

  • @ouTPhaze There is no way to actually prove that though, we don't even know if real zombies would be anything like the ones portrayed in media.

  • @resievilfan Actually, being undead and rigor mortis and whatnot, they're range of motion is slowed, and teh cataracts that are usually on most of their eyes causes their vision to be greatly depreciated.

    Do more zombie lore research before you say another word in this argument.

  • @ouTPhaze and as such, they attack anything insight, unlike 360 zombies who stand there until you come right next to them.

  • @resievilfan Did I say anything about harder enemies being less fun?

    No, I said aggressive zombies are less fun.

    There are better ways of making them harder other than making them fast, these are zombies, not "infected", zombies are brain dead and only surviving on primal instinct.

    If I wanna fight fast aggressive wannabe zombies, I'll play L4D.

    Dead Rising is a game about _Zombie_ survival, not Infected Action.

  • @ouTPhaze Harder Enemies=Shittier game? XD I prefer a challenge when it comes to games, not being able to push through the hordes, thats why I liked the Overtime Mode in DR360...not the normal mode,

    admittedly, they should have had more weapons in this version...though that's excused by the lack of a fucking infuriating timer.

  • @resievilfan Not really, considering you could push through zombies (I rarely used the jump feature on the 360 version)

    And more aggressive zombies just makes them more annoying, not more fun.

    All in all, the Wii version sucks, imo and in almost every reviewer ever's opinion

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