We wanted to see if we could draw on the screen using an XNA application and acquire input from CCV 1.5 concurrently. We created a small program in C# that would draw confetti based on the mouse's position on-screen and then attached a thread to that class that would listen to CCV. The listening CCV thread then outputted its touch information on-screen.
This was just to prove to ourselves that we could update graphics on the screen as we took input from the multi-touch surface. SUCCESS!!
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