An SMWCentral Production Summer 2010 Trailer

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Uploaded by on Aug 5, 2010

An SMWCentral Production - SMWCentral's collaborative hacking effort.

Coming Winter 2010 to an emulator near you.

http://www.smwcentral.net/ -- SMWCentral.net
http://www.smwcentral.net/?p=viewforum&f=87 -- An SMWCentral Production progress subforum

Trailer by FirePhoenix
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* Over 200 people have involved themselves in the creation of this monumental hack. (No. This is not an exaggeration.)

* The hack is about 97% complete.

* All new overworld, levels, and bosses.

* The music is entirely custom. It features remixes of the old SMW songs and ports from several famous games like Sonic 3, Donkey Kong, Tales of Symphonia, Touhou, and the Paper Mario series. It also boasts several original compositions by the hackers themselves.

* The hack was proposed in 2009, however work picked up in March '10, making this one of the most expansive SMW hacks to ever be completed in a 5 month period.
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Music Credit: Karma (Instrumental) - Tales of the Abyss OST

Category:

Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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All Comments (171)

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  • @netcvb the description of the video says "coming winter 2010 to an emulator near you"

    read the description next time -_-

  • @Happytreefriendsfan3 Not to mention the excessive use of munchers. Jesus, I don't think I can name one level that didn't have a muncher(or another object like it) in it. Seriously. Also, I don't really dislike puzzle levels, I just think there is a time and a place, you know. Still just my opinion anyway.

  • @SuperMarioRPG6400 your comment shows you dont like puzzle levels,and it WAS fun to play.It had some fun asm gimmicks,but it also had normal mario levels (for example go from left to right),so it felt like a perfect mix,i would only lower its score by 1 for the crazy difficulty it had in some levels

  • @Happytreefriendsfan3 Well, if you liked the hack that's fine with me, but, I just didn't really enjoy this project what so ever. The level design just felt really uninspired to me. WAY, to many of the stages included some kind of annoying p-switch puzzle(I say "puzzle" loosely), or a spot where you have to go get a springboard. And in the end, it just really wasn't any fun to play. That's my opinion anyway. 

  • @SuperMarioRPG6400 lies :/

  • @Wiinerlp Music Credit: Karma (Instrumental) - Tales of the Abyss OST

  • Wie heißt das Lied?

  • @suprmriolndlvr1234 117 to be precise

  • @redeyedol not "perhaps",change it with "definately"

  • Awesom Hack

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