A simulation of a bullet flying through water in a zero gravity environment.
This took 2 weeks to render.
The water resolution is set to 250 with 2 extra subdivisions, smoothing and particles enabled for 3000 frames at 1920x1080.
The water mesh across every frame took 112GB of space!
The original rendered animation is the slowest take towards the end of the video. I deliberately created the animation at this speed to capture all the detail.
You can also see the domain the water is contained in. I purposely placed the camera outside the domain to show the water hitting the sides of the box.
My Blog:
http://beakers-3-dimensions.blogspot.com
Still Rendered Pictures:
http://www.flickr.com/photos/beaker11dude
HA At 0:56 is kim kardasians ass xD
RobloxExpert25 1 year ago 159