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WebGL 101

Erik Möller Erik Möller·2 videos
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Uploader Comments (Erik Möller)

  • RLAFTW

    Which tools do you use? Opera and sublime text? something else? 

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  • Erik Möller

    Yep, that was it... and fraps and iMovie to edit it.

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    in reply to RLAFTW (Show the comment)
  • Lucas Simon

    Will you upload the code to github and put the link in the video description for each of the programs?

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  • Erik Möller

    Added a link to the github repo in the description.

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    in reply to Lucas Simon (Show the comment)
  • billy bob

    Sorry, but if x is right, y is up, and z is into the screen, that's a left handed system. A right would have the z coming out of the screen toward the viewer.

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  • Erik Möller

    Am I saying that in the video? I'm sorry it's a long video and I don't remember half of what I said and it's quite likely a couple of errors would make it into the vid. But yeah, you're correct a left handed coordinate sys has X right, Y up and Z going into the screen. Thanks for the comment physicali.

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    in reply to billy bob (Show the comment)

All Comments (44)

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  • Martin Iwanowski

    I wanted to thank you for this video. Coming from a Java LWJGL OpenGL environment, this was very helpful to quickly understand the generals in WebGL. However, I'd like to ask you, would it be at all possible to request an equivalent tutorial for animation? I.e. IK/bone manipulations imported from a model? I'm having a hard time realising that myself :/

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  • 涌楠 竺

    Thank you for your video,and I want to ask Where can I download the video,Because I'm in china,and can't access to the youtube.Can you send me the whole version about all the video?My Email address is 448467660@qq.com .

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    in reply to Erik Möller (Show the comment)
  • puhtek

    And your point is? To show how a simple thing was brainfarted to this mess...

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  • Phong Pham

    woa, thank you. that great tutorial. thanks

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