While cactus' work watched pretty closely, this one somehow slipped by with little coverage, only receiving a brief mention when cactus Arcade II was released. It was originally developed for the TIGSource procedural generation competition. It's a platform shooter, in which terrain must be destroyed to get to from the entrance door to the exit door of each procedurally generated level. Coins can be collected, which in turn will buy you more powerful weapons and strange enemies are strewn about the landscape, some of which will inevitably get in your path. It's all very slick, well executed and well worth your time.
Download: http://cactusquid.blogspot.com/2010/05/krebswelte.html
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