This video demonstrates our novel sketch-based 2D animation technique, which allows the user to produce 2D character animations efficiently. It consists of two parts, sketch-based skeleton-driven 2D animation production and 2D motion capture. The user inputs one image of the character and sketches the skeleton for each subsequent frame. The system deforms the character and creates animations automatically. Compared with traditional
cartoon production, this technique is highly efficient and preserve the visual performance. Because our technique is skeleton-driven, the motion of character can be captured by tracking joints position and retargeted to a new character. This facilitates the reuse of motion characteristics contained in existing moving images, making the cartoon generation more easier for artists and novices alike.
Reference: Pan JJ, Zhang, J.J., 2011. Sketch-based Skeleton-driven 2D Animation and Motion Capture. Transaction of Entertainment, LNCS, Springer.
THIS IS EXCELLENT!
kwang1imsa 1 month ago