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Blender 3D AO + Physics Sim Eye Candy

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Uploaded by on Aug 14, 2006

this is a demo baked to IPOs from game engine. There are serious collision detection issues I'm working on, obviously all the floating objects. Any help/comments appreciated. The Ambiant Occlusion was rendered shadows only. five minutes to bake, 15 hours to render at 1024x768.

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Film & Animation

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Standard YouTube License

  • likes, 39 dislikes

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Top Comments

  • All blender users! Let's unite and show that free isn't worse than commercial!

  • i agree

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  • @niewiemcotuwpisac1 YES LETS

    

  • That song! I can dig it. Trippy video too haha

  • I love Blender because it allows people who can't afford to purchase the "big" software's to still create amazing creations. As for the people who torrent. Just because you can doesn't mean you should, not everything in life will be given to you for free. I'm glad I've learnt that at 15 and not 30.

  • Physics: because cups can float on top of each other.

  • @Frostfeera No matter what program you use, it is going to be a bitch to learn. Blender recently came out with 2.57 which was a complete overhaul of the entire program. It now looks and acts completely different. Much more intuitive. Also there are like a bazillion tuts out for the new version already. Blender is easily worth $3000 like 3dsMax or Cinema 4D, but it is free =)

  • @bnewton81 Really? Blender is a good free software but the learning curve of it isn't easy and the interface can be inconvenient. I haven't used many leading softwares, only Blender and Cinema 4D and I have to say Cinema 4D is much easier and more satisfying to use although I do like the partical system in Blender, however I haven't really used or seen the potential of Cinema 4D's partical system.

  • @Frostfeera I lied.

  • @IQbrew Flaws that other programs lack? Explain please.

  • Blender is a decent tool, but it has too many flaws that other free programs lack.

  • I have all the leading 3d softwares and still prefer blender.

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