OpenGL 2D Lighting Almost Complete
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Uploader Comments (akikid297)
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All Comments (12)
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gooooooooood
thanks
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you are awesome. thanks for the source
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Is it possible for you to share the code? or a little explanation? you can catch me at david_djlink@hotmail.com
Thanks
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This makes very beautiful images!
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@akikid297 I'm very interested. Please, show me what you've done.
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Do you still have the source for this? im a games programmer studying at AIE in australia, this would be a great help :D
Litruv 2 months ago
@Litruv @davidamador Yes, I will be making the source available for you guys soon. I've been really busy and I have finals this week at the university so it will be sometime next week. Thanks for watching!
akikid297 2 months ago
@davidamador @Litruv The source link is now in the description. Good luck with your programming!
akikid297 2 months ago
can you make a software for that ...?
MomoShow9 3 months ago
@MomoShow9 I'm not really sure what you mean... I wrote the program shown here in C++.
akikid297 3 months ago
Nice work! What language are you working in? I'm also trying to achieve 2d lighting.Does your system of shadow casting allow other shapes or its it just rectangles?
thecoast47 9 months ago
@thecoast47 This was done in C++. The engine allows for any shape so long as surface normals can be calculated. This means that a shape could also be defined mathematically. If you're interested I can post another video of the completed engine including dynamic lighting and non-square shapes.
akikid297 9 months ago