Garry's Mod: Wiremod Radar

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Uploaded by on Nov 20, 2010

Mid-Development stage of a Hologram Radar that detects landscape geometry, the player, props, and NPCs. and then displays them with a blue hologram.

So far, only the bottom Ranger works with the system. It may be a nightmare getting all of them to give the hologram a second layer. Infact i may have to duplicate the whole system for EACH RANGER. Holy crap that's a lot of messy wires and brain exploding waiting to happen.

If you are a good Wire'r then leave a comment with a solution or send me a code through PMs on Youtube.

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  • @itisfunnyer

    I made a comment explaining it down below, it might help you :P

    PS: What is this "Job Dough" you speak of.

  • @itisfunnyer Well, The Center of the machine has a pole with 7 rangers on it, the pole spins around, and the bottom ranger (currently the only one that works) sends directional and length coordinates. (Or X, and Y.)

    The HoloEmitter near the center of the machine reads the coordinates sent by the ranger, and then displays a miniscule version of what the tip of the rangers beam has 'seen'. (Meaning whatever it has hit.).

    I had to divide the coordinates by 10 so that it would be small enough.

  • i dont get it good job dough

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