USC student project: "Benjamin Salisbury and the Clockwork Zombies"
This is a rigging test for a clockwork zombie in UDK.
Downloaded UT3 model, rigged mesh to it in 3ds max, installed ActorX, and imported the resulting mesh. Also hastily slapped a texture on it. Not too bad a process all-in-all.
Shout out to youtube user, lexluthornumber1, for some helpful tutorials!
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