Marauder Commodore 64 © 1988 Hewson
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Uploader Comments (maiki60fps)
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@maiki60fps - heh, that explains it. Imagine what sort of awesome stuff we'd be treated to if the SID had just one more voice channel... or if the C64 had two of them.... 1/3 of the music is a lot to sacrifice for sound FX to be sure. (hmmm lessee, need the lead, need the harmony, need the rhythm... nothing left to give up)
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The parallax scrolling effect on the 2nd stage is great. The red bricks threw me for a second... Very impressive to pack all of that plus the combined SFX and music all into one package. Well done game, at least technically speaking.
ZeroByte 1 year ago
@ZeroByte I mixed the music with sounds in video editor ;-), the real game only uses one at a time (see the menu) more or less it's a great piece of coding
maiki60fps 1 year ago