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Total Annihilation Gameplay - Part 2

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Uploaded by on Jun 17, 2006

This video is just to show off the basic gameplay of TA. No, I'm not one of those crazy-good players, so it will probably not be as impressive as some others out there. But if you've never seen TA before, then perhaps this may interest you. (And maybe even draw you away from an inferior Blizzard RTS . . .) This is the second part.
The game is now available on Good Old Games and Impulse, so if you want to buy it, check those websites.

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Uploader Comments (SylvesterInk)

  • which version of TA is this, because i have the first one and i don't some units that you're building. so please tell me

  • @Simon9819 It has the core contingency and battle tactics expansions, as well as the additional cavedog units that you can download for free. Check on TA Universe for more info.

  • Atari dont own the rights to it. "Phantagram Ltd. (판타그램)" own the name. or did as of 2002.

  • @colony343 At one point, Infogrames owned the rights to TA and licensed the name to Phantagram in 2002 or 2003 to develop a new game under the name, but nothing ever came of that. The Infogrames retained the rights to the game and eventually passed it to Atari. That is where it stands right now, with Atari as the nameholder. This is why Chris Taylor had to approach Atari to attempt to get the rights to make Supcom part of the TA franchise, but was unable to do so.

Top Comments

  • The peewee robots were the best.

  • I played this when I was 7, and to make things even wierder, i beat the game at that age XD

    Im still playing this game even tho im 14 cause I just love this so much. Who knew a old game became a legend.

    and no EA, you can't remake Total Annihilation, you already fucked the C&C series up.

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All Comments (164)

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  • ahhh.... this made me cry...because i remember when i was a kid..me and my dad we used to Vs each other at this....simple..yet..Amazingly complex game..and now..my dad has passed...i can no longer enjoy the amazing gameplay of TA...nuff said :'(

  • This must be me vs. my dad, me being core :/

  • @jericoparazo Yeah, starcraft sucks XD

  • It looks like you own most of the map.

  • Downloading right now! Brilliant!

  • @gmdimaano Yeah, that is true. I'm not too crazy about what I've seen of Kings and Castles so far, as it seems to be using a lot of the SupCom 2 mechanics, but as always, I'll just have to see how the game is when it's released. For now, SupCom:FA and TA remain my mainstays.

  • @SylvesterInk I'd still trust Chris Taylor and GPG. I think the problem with SupCom 2's "failure" can be attributed to Square Enix. They did develop that game in partnership. Just look at the character designs. They could have incorporated Final Fantasy-like designs and CGI cutscenes, but didn't. Re: gameplay, GPG had great ideas, but didn't execute them well. Plus the fact that they removed some mechanics of the original. But yeah, I'd go with Chris rather some Korean developer.

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