An early in-class assignment in Traditional Animation I. We had to include someone (something) walking and a ball bouncing, and we had 100 frames to do it in. Oh yeah, and it was a pad of paper (a "flip book"), so there were no pegs or frame adjustments possible.
I made a 15 frame ball bouncing cycle, and figured that if I made the dinosaur step in 20 frames, the whole thing would loop in 60 frames. I took off the top forty pages and made the dinosaur, then traced it systematically in the flip book -- too bad I got steps and strides mixed up in my calculations O_O so for part of it the dino is stepping too fast. (That's what "Too Fast" and "Slower" are for, to indicate when the changes occur.)
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