Golden Sun RNG Method - Dragon Skin (requested)

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Uploaded by on Sep 22, 2008

Winged Lizard and any other one enemy (does not have to be another Winged Lizard) in the Yampi Desert Cave. (Must be exactly two enemies, though.)

Doing this will always get you Dragon Skin.

= NOTES ABOUT ADJUSTING THIS RNG METHOD
- This must be the first enemy party you encounter after a hard reset. If it isn't, keep hard resetting until you encounter it. (A hard reset involves saving your game data, then turning the GBA on and off, or reloading your ROM [NOT a save state, reset function on emulators may not work either.])
- Make sure none of your party members are afflicted by any status ailments. This includes haunt, poison and curses. (Do not wear any cursed equipment while attempting these RNG methods.)
- You don't have to use the exact Psynergies shown, but they must affect the same amount of targets and be of the same type (i.e. attack/healing/support/status - this means Aura and Pure Wish are functionally the same, as are Quake and Glacier, for the purposes of the RNG Method).
- Turn order doesn't matter, as long as the Djinn is unleashed at the same point in the 2nd turn as shown, and the enemies do not get a chance to do anything (until you kill the first enemy).
- It MAY matter which Djinn you use, so try using the one shown.
- All 4 characters should be in their base class (all Djinn of their own innate element), or the Djinn unleash might not net you the item.
- The accompanying enemy must not die until you're ready to do the Djinn unleash. The enemy whose item you want to get must not die until the Djinn unleash.
- Whatever happens after the Djinn kills the enemy doesn't matter, so long as you win the battle.

For a more comprehensive explanation of RNG methods, check out:
http://www.gamefaqs.com/portable/gbadvance/file/561356/25734

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Uploader Comments (yokumiho)

  • So, it's been a long time since I've done any RNG methods, but I have a good pocket of free time at the moment, so I thought I'd continue doing some since I see people are still using these (or trying to, at least!) even now.

    The troubleshooting list in the video description has been updated a bit.

    I've also added an RN counter via video annotations to make it a little easier to follow how the RNs stack up.

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