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Abilities
You will have a 'sound bar' in this encounter. If it hits 100 Atramedes will aggro and kill you! (And kill you, yes even if you are the tank.)
Thwack one of the ancient dwarven shields around the room to cause Vertigo to Atramedes. This resets everyone's sound to zero. He will destroy it when he recovers.
Strategy
This encounter revolves around the Sound Bar mechanic. All of Atramedes' abilities cause their target's sound bar to increase, and when 100% sound is reached Atramedes will begin hitting them for 30-50k fire damage per second until they die. Atramedes two targeted abilities, Sonic Breath and Flame Breath, are both typically used on the player with the highest sound.
There are ten 'gongs' around the room that can be interacted with, using them will reset every raid member's sound to zero and stun Atramedes for 5 seconds. However when they are used Atramedes will become extremely upset with them and burn them to ash, so they can only be used once each. For most raids, gongs are used on a pace of one per ground phase (to interrupt Searing Flames) and one per air phase (to reset the kite path).
OH LOOK, IT'S ME
karlcassiee 6 months ago