UMVC3: Spencer Wire Zip Combo
Uploader Comments (BlahBitchBitch)
All Comments (16)
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@BlahBitchBitch yea i know but i like to style. switch it up in casuals and whatnot. keep up the good spencer work though.
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@MonkeyCha0s It is possible, but a lot more strict and character specific, either way the combo isn't really worth it, it's just for style.
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@MonkeyCha0s "do you think the first combo* is possible [using] j.H's instead of j.M's?"
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oh wow when the combo first started i thought you were gunna do a less damaging version of the 2 hit relaunch thingy but it was a loop. do you think that first comb is possible H's instead of j.M's? it would do more damage and its not much harder than using j.M's (even though ive been only doing one rep this whole time)
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@GarudaPSN Good to know, thanks.
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@BlahBitchBitch No. ROM has to involve being at least a Magneto combo that resembles the old combo. Ideally, ROM should only be used for Magneto's MvC2 infinite and it's variations. Everyone else is using it wrong.
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This was cool when I did it 5 months ago ;)
j/k nice find
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ROM has to involve air-dashing huh?
Sick! Notations to the first combo please? :)
Bluddtheersty 1 month ago
@Bluddtheersty Sure
j.S land s.MHS j.M DF+ATK+S j.H land sj.M DF+ATK+S j.H land sj.M DF+ATK+S j.H land,
Assist 1, QCF+H~L, s.S sjc.QCF+H~L, TK j.QCF+S, QCF+2ATK, TK j.QCF+H, D+ATK+S, land, QCF+S, QCF+2ATK
BlahBitchBitch 1 month ago