3D race track lap 5 (new: grass, tree textures, lighting)
Uploader Comments (Sushi3D)
All Comments (16)
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Can you give me some ideas about creating the terrain. I can make the track itself, it's not difficult. But the I don't know what is the "correct" method to make the terrain. I mean the topology. And I mean mainly the inner parts of the track. The outter parts are easier for me. :D
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how much time did it took to make this terrain? and how many polys does it have?
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supongo que un trabajo tardado pero esta muy bien :)
niceee :) are the trees with only plane and the material?
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The track's design seems very good, what about to convert it to a simulator as Rfactor? It wouldn't be so difficult as you already have the model into 3ds Max.
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nice work bro, Check ua PM
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gud vedio's Bt how make lik tht kind of trees in 3d's max software... plz reply me..
harshi320@gmail.com dis is my email id add me thr sushi...
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nice video.check u r personal message
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pretty dangerous racetrack with all those trees :D
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Oh ok then, gonna check it now
this is perfect! what light source did you use? skylight?
cocobirdcoco 2 years ago
Btw, check out the newer version. It's even better. :)
Anyways, no skylight used.. (I wish I could though, but my cpu is too old..)
Only a few standard lights and a little magic, that's all. ;)
Sushi3D 2 years ago
how u did the tree
takafinir 2 years ago
all the trees are made of two or more planes crossing each other in 90 degrees to form a sort of cross thing. I "planted" them using a maxscript that randomly changes the tree's scale and orientation so it looks more random and natural.
Sushi3D 2 years ago