A visualization of Skybuck's Battlefield Evolver version 0.36 (for evolving corewar warriors).
In this version the warriors instructions can protect themselfes from mutations by an
Instruction[Index].Modifiable yes/no lock.
The result is that somewhat groups form with the inner core being mutable and somewhat fighters on the outside possibly protected from mutations, not sure, little analysis done.
In the future the evolver will probably be modified to use an
Instruction[Index].ModifiabilityChance instead of just yes/no.
(175 generations of 50x50 were evolved for SAL nano hill settings).
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