realflow and blender comparison

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Uploaded by on Dec 3, 2008

read the past video for information over the blender simulation. this is a side by side from the preview from blender and realflow using mikepan´s file and an aproximation on realflow to the scene. The simulation was about 1 million particles big in the end. It took about 3 hours on a quad computer. Soon I will post the mesh from max. The square format was because of the way realflow makes preview and the final frame was there for a better comparison.

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Film & Animation

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Uploader Comments (guismoale)

  • how do you get the realflow plugin for blender for linux?

  • @blendernation

    as far as I know there is no realflow plugin for blender.

    there might be some way to do it but it would probably be too complicated to be worthy

  • well in my opinion blender is better but you got a point there body thanks for the video ok bye.

  • I did not say that one is better then the other. I need both their simulations to do my stuffs.

  • "Blender is terribly limited with very big simulations (bigger then 10 meters)"

    can't one just adjust the surrounding e.g. buildings to match it, and tweak the settings?

  • There is no setting that change the big blobs that blender makes as droplets. You can use particles, like in this video. But It is not even close to be as real as droplets within the simulator that interact with the fluid, like in realflow.

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  • @guismoalethis video is pointless cause the programs uses 2 completely different ways of solving fluids , blender uses if i'm correct free surface fluid which has it's advantages ad disadvantages , and realfow uses SPH ( which is now implemented on blender , and it'll get soon a mesher for it )

  • @PhantomGamer100 wellmaybe not EVERY computer has enough RAM to leave 3gig to blender.

    if you got so much RAM then why don't you make 1024res simulations which is the max res blender allows?

  • @guismoale How did you get the particles to work? Mine always seem to have a mind of their own and don't spawn the way I've heard they should.

  • Damn 3 hrs on a quad for just a preview? I fucking hate our current state of rendering. It completely ruins the creative process and stops us all from achieving quality FX.

    WTB realflow GPU support

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