red faction VS red faction 2,destruction.

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Uploaded by on Dec 26, 2008

il s'agit ici de comparé le destructibiliter des décors des ces deux jeux.comme vous pouvez le voir,red faction 1 est bien plus réussi a ce niveaux.donc le géo mode et une daube dans le 2!
_victoire: red faction 1.
.testé sur ps2

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  • 1:01 ........ And thats why Red Faction 1 was Wayyyyyyyyyyyyyyyyyyy better ...

  • it would have gotten to complicated and the cpu couldn't have handled all of that.

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  • DAMN. Why doesn't everyone use Geo-Mod?????

  • @Duffman3005 Because they do it sans physics/any real effect on gameplay. DICE has interactive destruction on a different level. RF was very impressive, but that's why they make a big deal out of it nowadays.

  • Red faction 2 has a better multiplayer

  • @0lionheart Makes you wonder how EA/DICE make a big deal about their destructible environment when RF1 has been doing it all this time.

  • RF1s destruction was all irrelevant in single player. multiplayer though...

  • j'aimerais savoir ton avis sur la campagne et les armes du 2 et est il dispo sur ps2 :) car je viens de finir le 1 alors ... C:

  • RF1 has better single player. It was one long campaign, like Half Life. Red Faction 2 has better multiplayer. So many maps and weapons. The destructability is better in RF1, too. 

  • @Ir0nF1st924 Yeah I don't understand why they did it in RF1 and then just didn't carry on with it, but it must've been a pretty good reason. Or laziness. But at least we've got awesome building destruction still :P

  • @0lionheart tru dat, but still it was just a few lines of script away :( and wouldnt even take an hour to write the command lines, but modeling it would

  • @Ir0nF1st924 I'd take awesome structure destruction over making holes in walls anyday

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