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Interactive Large-scale Crowd Simulation

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Uploaded by on Nov 16, 2009

An interactive crowd simulation demo. We present our new system which animates thousands of people, using our novel global and local navigation techniques. By exploiting the parallelism present in recent many-core architectures, we can simulate and render large crowds in real-time, and allow a user to interactively direct the crowd. To the best of our knowledge, this is the first such system, capable of interactively handling large scale crowds. [Stephen J. Guy, Sachin Patil, Sean Curtis, Ming C. Lin, and Dinesh Manocha].

http://gamma.cs.unc.edu/

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Science & Technology

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Standard YouTube License

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