http://ctrlaltkill.org http://indiecade.com
Industry veteran John Hight will share some of the do's and don'ts about running your indie game project. Topics include: setting up a business, hiring team members, managing cash flow, pitching to publishers or investors, negotiating a deal, finding the right match in publisher and distributor, estimating return on investment, and maintaining a growing concern in a cyclical industry. John compresses the most important insights from his semester-long USC games business course into an hour of accessible indie business briefing — this is a not-to-miss session for every upcoming indie games creator.
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