Kinect IPI Soft & 3dsMax Mocap

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
1,232
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 27, 2011

Test for IPI Soft Mocap kinect plugin rendered with 3ds Max 2012 and Rendered Using Maxwell render 2.5.
The main questions here in this test, is how robust can
the Russian IPI Studio Software be in conjunction with the brand new plugin for the Microsoft Kinect camera.
Shot the mocap test using no aprpriate clothes or light , on the go. I have the Software since the beta Days , and would definitely recomend it for small studios.
Add some layers of animation and more productivity will be possible.

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (lzmihich)

  • could u share the biped? for me not everything matches

  • It is a test , the biped would need tweaking like every bvh file

    for sliding feet etc...Sorry but I didn't animate by hand or rotoscope, if

    it is What you're thinking.

see all

All Comments (7)

Sign In or Sign Up now to post a comment!
  • @phizikl

    Sorry for the delay to reply this ;

    You can import the bvh and then you can create a new layer in Character studio

    ( biped rollout/layers/ add new layer), and animate hands and head if you need..

  • nice

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more