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ZBrush Tutorial - Mesh Extraction / Topology

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Uploaded by on Aug 5, 2009

This tutorial covers some basics in the process of creating topology and extracting mesh using ZBrush 3.1

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Useful for adding armor, accessories and clothing to an existing mesh or model.
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Thank You

Jessie

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All Comments (7)

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  • yes i used topology and it looks awesome !

  • if i want to make a mask from the nose and down which one should i use ? because when i use the extract tool than i get another mouth and stuff

  • Sue- pur!

  • i have a problem : in zbrush in adaptive skin panel there are 2 options that i want to work with - insert local mesh and insert connector mesh, but in my opinion theyre not working! I want to find a way to bridge my arm to my body when in zspheres active mode so I can combine different parts of body and then to move scale and rotate with zspheres! Can u tell me how or just post a tutorial?

  • keep on with this stuff!

    those tutorials are extremely useful

  • NICE! THANK YOU

  • very nice. thanx

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