An alpha preview of my Outlaws level viewer.
So far it can load and render Outlaws maps (*.lvt) and fonts (*.lab).
Outlaws is very nostalgic for me and this was a side project I had started that I didn't have time to finish.
I would, however, like to rewrite this in C++ (mostly due to interop issues).
The viewer is written in C#, OpenGL and SDL. It uses the Tao Framework.
EDIT: In case you're wondering about the missing floors in some places, I am having interop issues with the GLU tessellator so I'll either have to write a wrapper or my own tessellator.
Hey that is awesome! Is there a download? I really would love to see how you did it! Please continue your work :)
BelYo 3 years ago
okay that is pretty cool, did you reverse engineer the level format or ? Also, great to see you using OpenGL and SDL :)
DusteDdekay 3 years ago
Theres some pretty big holes in the floor!
Smokinbonez 3 years ago