Blender Game Engine: Particles with OpenCL
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Uploader Comments (enjalot)
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All Comments (13)
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wow it looks awesome
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good job
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using blender game engine can I use both CPU and GPU to calculate physics in game?
is there another way to get good physics in realtime?(a lot of particles, a lot of collisions and other stuff)
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@enjalot Thanks, Sorry I cant help
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@enjalot How long untill then?, Im hoping 3 weeks :p
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Uh
I made grass with particles
will I be able to see it in the GE?
demonwolfdawg 1 year ago
@demonwolfdawg not yet, but eventually I want to implement as many features from normal Blender particles into the game engine.
enjalot 1 year ago
woot! so do the particles reflect the material for the objects? Are the particles controlled with the standard particle buttons for an emiitter? Can you do hair?
rwickes 1 year ago
@rwickes: right now all they really do is move. I'm going to try and get as much of the standard particle interface working, so it is in the works :)
enjalot 1 year ago
@rwickes I'm working on the materials feature, right now I have a custom modifier which controls the particles but I want to integrate it more closely with the existing blender ui
enjalot 1 year ago