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Uploaded by EderMVideos on Oct 12, 2009
Final project for Advanced Techniques for 3D Graphics and GPGPU (Master on Computer Graphics, Games and Virtual Reality at URJC in Madrid). Rendering of water surfaces in OpenGl using Cg shaders.
Science & Technology
Standard YouTube License
very good, but i think the water plane is a bit overtessalated., but only in my humble opinion
AttaKru 2 years ago
wow good work =)
zamliman 2 years ago
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very good, but i think the water plane is a bit overtessalated., but only in my humble opinion
AttaKru 2 years ago
wow good work =)
zamliman 2 years ago