Uploaded by ClassicDOOM on May 9, 2010
Shows that players can be telefragged by monsters on map 30 of PC Doom II based games. (These are the rare places among the classic Doom games where monsters are able to kill players by teleporting into them.)
Here the player backs into a teleporter just as a Lost Soul begins to attack. Because the Lost Soul enters the teleporter right after the player, the player is destroyed at the destination.
This is a video conversion of the .lmp file SOULFRAG from ClassicDOOM.com: http://classicdoom.com/odddemos.htm#soulfrag
This video shows the same demo run twice in a row, with the second run shown from a viewpoint near the destination teleporter.
This video is part of the ClassicDOOM "Odd demos" playlist: http://www.youtube.com/view_play_list?p=F11A841BE9DE443E
Category:
Tags:
- Final Doom
- Doom II
- Doom 2
- Doom2
- TNT
- Evilution
- Plutonia
- The Plutonia Experiment
- 30
- map30
- map 30
- level 30
- telefrag
- telefrags
- monster telefrags
- telefragged
- Lost Soul
- Lost Soul telefrags player
- SOULFRAG
- classicdoom
- classicdoom.com
- classic doom
- doom classic
License:
Standard YouTube License
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Uploader Comments (ClassicDOOM)
All Comments (10)
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no... lost soul is being 'air raped'
msdan1024 8 months ago
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LOL. owng!
torm223300 10 months ago
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That's demonic technology for ya.
UAC should stop using it.
theant1987 1 year ago
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ownage
joshAKAtheman 1 year ago
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I still think the PC version needs the "gibbing face" put into the PSX version.
pmanderson 1 year ago
@pmanderson Heh, I'd bet there's a mod out there for that somewhere...
ClassicDOOM 1 year ago
how do u do that external view?
joshAKAtheman 1 year ago
@joshAKAtheman I use the GlBoomPlus source port (Google "PrBoomPlus" which includes GlBoomPlus) for playing-back these old demo files. That port allows the player to move the camera away from first-person view.
ClassicDOOM 1 year ago